Who is this curriculum for?
For children who are curious about technology and want to discover step by step how electronics work.
Basic is suitable for children who still have little experience with microcontrollers or electronic circuits. Under guidance, they work with real components, clear assignments and plenty of room to ask questions.
What does your child learn this year?
A clear learning path with hands-on assignments.
The year is structured into learning periods. Each period combines explanation, demonstration, guided practice and project-based work, so your child understands what they are building and why it works.
- how Arduino basics make a microcontroller respond to code
- how an electrical circuit is built
- working safely with components, breadboards and wiring
- linking sensors and motors to safe electronic circuits
- reading, adjusting and testing simple code
- calmly troubleshooting and improving a project
Year structure / modules
Four learning periods from fundamentals to final project.
The year has a total of 28 lesson days, divided over four periods of 7 lesson days each.
Period 1
Introduction to electronics and working safely
7 lesson days
- What is Arduino?
- What is an electrical circuit?
- Working safely with components
- LEDs, resistors, buttons and breadboard
- First simple code
Period 2
Understanding input and output
7 lesson days
- Buttons as input
- LEDs, buzzer and small outputs
- Reading sensors
- Understanding values
- Adjusting code step by step
Period 3
Small interactive projects
7 lesson days
- Traffic light project
- Sensor project
- Reaction game
- Simple motor test
- Testing and improving the project
Period 4
Final project
7 lesson days
- Building an obstacle avoiding car
- Explaining what the project does
- Showing which components were used
- Presenting what was made
Project examples
Projects that make technology visible and understandable.
The exact assignments can be tailored per group to level, pace and available lesson time. Examples include:
- a traffic light with LEDs and timing
- a sensor assignment where values become visible
- a reaction game with a button and output
- a simple motor test under guidance
- an obstacle avoiding car as final project
Skills developed
More than just technology.
Your child develops technical knowledge as well as important learning attitudes such as patience, precision and the confidence to improve a first design.
- technical confidence
- building safely and neatly
- logical step-by-step thinking
- basic electronics concepts
- simple programming logic
- testing, improving and presenting
Technology and materials
Professional materials at a child's level.
Children work under guidance with suitable technologies and materials. The focus is on safe, understandable and goal-oriented learning.
Arduinoup to 45 electronic componentsLEDsbuttonsresistorssensorsmotorsbreadboardwiringsimple code
Result at the end of the year
What does your child take away?
By the end of the year, your child understands Arduino basics, electronics, sensors and motors, and presents an obstacle avoiding car that has been tested and improved step by step.