Who is this curriculum for?
For children who love building and are ready for more structure, more components and more challenging code.
Standard suits children who want to deepen basic electronics and get to know ESP32 basics, servo systems and mechanical movement step by step. The focus is on controlled robotic arm movement, timing and repeatability.
What does your child learn this year?
A clear learning path with hands-on assignments.
The year is structured into learning periods. Each period combines explanation, demonstration, guided practice and project-based work, so your child understands what they are building and why it works.
- using ESP32 basics purposefully
- logically combining input and output
- reading and interpreting sensor values
- recognizing digital and analog signals
- structuring and adjusting code more effectively
- testing and improving servo and robotic arm movements
- troubleshooting and solving problems more independently
Year structure / modules
Four learning periods from fundamentals to final project.
The year has a total of 28 lesson days, divided over four periods of 7 lesson days each.
Period 1
ESP32 basics and servo control
7 lesson days
- Review of basic principles
- Neater building on breadboard
- Combining more sensors and outputs
- Structuring code
- Troubleshooting and solving errors
Period 2
Introduction to ESP32
7 lesson days
- What is ESP32?
- Difference between signal, servo angle and mechanical movement
- Digital and analog signals
- Reading sensor values
- Working with multiple components
Period 3
Connected projects
7 lesson days
- Introduction to WiFi
- Introduction to Bluetooth where appropriate
- Simple data exchange
- Circuits that respond to input
- Multi-step projects
Period 4
Final project
7 lesson days
- Building a connected electronics project
- Using ESP32
- Testing code and circuit
- Improving the design
- Presenting what was learned
Project examples
Projects that make technology visible and understandable.
The exact assignments can be tailored per group to level, pace and available lesson time. Examples include:
- a sensor dashboard or measurement assignment at a child's level
- a circuit that drives multiple outputs
- an ESP32 assignment with a WiFi introduction
- a project with simple data exchange
- a connected electronics final project without robotics
Skills developed
More than just technology.
Your child develops technical knowledge as well as important learning attitudes such as patience, precision and the confidence to improve a first design.
- neat and safe prototyping
- more independent debugging
- understanding input/output
- thinking in signals and values
- structuring code
- designing and improving step by step
Technology and materials
Professional materials at a child's level.
Children work under guidance with suitable technologies and materials. The focus is on safe, understandable and goal-oriented learning.
ESP32 basicsservo systemsmechanical movementsensorsoutputsrobotic armmoving cubesadvanced code
Result at the end of the year
What does your child take away?
By the end of the year, your child can work with ESP32 basics, servo systems and mechanical movement, and presents a robotic arm that moves cubes between platforms.